Wednesday, December 17, 2014

Goals An' Priorities: Armchair Raid Leader Edition

"Ya gots ta have yer goals an' priorites figgered out, boy!" dad always told me. "Otherwise ya ain'ts gonna know if'n where ya got to was where ya wanted!" Then he'd throw his bottle of Uncle Bonechomper's Day Old at me head, fer emphasisizations.

So what does we wants ta do with all our garrison minions, once we's got our twenty or twenty-five? Here's how mean an' the team be playin' it:

Goal Number the One: Minion XP.
Goal Number the Two: Minion XP.
Goal Number the Three: Minion XP.
A purple minion can cover as many bases as a green an' a blue combined. Is like one bein' ables fer ta play second base an' third base at the same time, which be awesomes if'n yer coachin' the Yankees or in the back seat with Yola Skullgrinder. But it takes approximatelies one metric fuhgton of XP fer ta level one bugger up ta epic. So them missions what gives out eight or ten or fifteen thousand XP? Run the crap outta them glubberflubbrers.

Goal Number the Four: Resources.
Now, this one may depends a bit on if'n ya gots a Dwarfenboonker suckin' down yer garrison resources or a lumber mill barfin' 'em up, but in generals resources be good fer ta have. If'n ya gots a minion with the Gathererer trait, be sures ta send her, even if it drops the chance of success. A 50% shot at triple reward is better than a 100% shot at the basic reward. And if it be a multi-minion mission an' ya gots more than one gatherer? Send'em all! The reward bonuses stack!

Goal Number the Five: Minion Gear.
Gotta gear the buggers up fer ta unlock the phatter lewts. But don't be in no hurry fer ta gear everyone up. Pick two - preferablies a couple buggers what has direct counters ta some of the highmaul bosses and gear thems up. That'll be enoughs fer ta unlock things. Fer the rest, keep the gear in yer bags and only hand it out when it will help the odds of a particular mission.

Goal Number the Six: Gear Fer Yerself.
Wait just one cotton pickin' minute there, Ratters, you sez. If'n the whole point of this is fer ta get me gear, whyfuhg am I makin' it me lowest priority?

I so glad you asked. Remembers, we's in fer a long haul. Got a coupla years, give or take, before we's done with Draenor, an' yer gonna be runnin' missions that whole time. Investin' in yer minions first means more gear fer you later on. Them Highmaul missions is onlies gone come one every two weeks or so, so yer gonna want yer odds of success fer ta be as high as possibles when they do. So, a penny saved be worth two in the bush, an' be sure fer ta look before ya saves nine.


Unknown said...

Sup, Ratters. I read that it is better to get "ally" type bonuses and stack them to the rafters, as the higher level mission will have like 20 things to be countered.

Ratshag said...


Well, the Highmaul missions done has six attacks what needs fer ta be countered. Gettin' all siz ain't gonna be easies, especiallies when yer first startin' out. If'n I has the mathifications right, pickin' up three race bonuses will gets you the same impact as one-and-a-half counters, so yeah that'll be a big help. Is not enough all by itselfs though.