Okay, here be the deal. I'm building this bridge, see? Not quite done yet, but we're gonna finish it soon. What I want you to do is, drive across to the other side of the river, then come back and tell me what ya think. K? Go!
dum dee dum dumm ....
So what you think? You fell off the end and got soaked? Well, please remember this is only a beta bridge. We need you to try it out before it's finished. Okay, I understand yer upset, but please try to give me constructive feedback, as if it were a complete bridge. Sir? SIR? Ya gotta calm down. Picture how shiny the second half of the bridge is gonna be, once we gets to it. NOW give me yer feedback.
Okay, I gotta a problem with the way the beta testing is being done. I understand the need to have people run around Dalaran and find that invisible 1000 foot pit in front of the barber shop. I understand the need to make sure that the final boss in an instance don't respawn the second ya kill it and wipe yer party. What I don't understand is why class changes is being thrown into the beta realm willy-nilly.
Some classes, like shadow priests, is getting major overhaulizings what require a lotta nerfing in some areas, and a lotta of buffing in others. And I's okay with that. But wait until ya've figgered out what exactly these changes is gonna be, and then implement them all at once. Then yer testers can give ya feedback on what needs tweeking. But when ya put out changes a few at a time, particularlies ones what break a class' original purpose (can you say mana battery? I bet ya can) and say yer gonna replace it with sumthin' else later, soon as you figger out what the fuhg is gonna be, and how ta implement it, then yer testers ain't testing. They's just driving off the end of an unfinished bridge. And ya pisses folks off, fer no good reason.